3D View
3x3
CFOP
B' R2 U2 L2 B' U2 F D2 L2 U' R2 D' F' L' U L2 D2 U L'

x z inspection
R U' x' L D' R D D F' U D xcross
R' U' U' R d' R U R' 2nd pair
F2L 12
d R U' R' U' R U' R' U R U' R' 3rd pair
F2L 23
L' U U L U' U' L' U L 4th pair
F2L 8
U r R2' U' R U' R' U U R U' r' R OLL
OLL 12
R U R' U' R' F R2 U' R' U' R U R' F' U' U' PLL
T Perm
 
Time
Split
Total
6.49
100%
68
10.48
69
10.63
F2L
3.90
60.1%
39
10.00
40
10.26
LL
2.59
39.9%
29
11.20
29
11.20
Cross+1
1.57
24.2%
10
6.37
11
7.01
OLS
2.00
30.8%
22
11.00
22
11.00
PLL
1.29
19.9%
16
12.40
16
12.40
Statistics for Max Park - 3x3 Actual Used Algorithm Sheet
950
Recorded
Solves
5.46
Recorded
Average
10.8
Average
TPS
58.9ETM
Average
Movecount
28.9% W Y 27%
3.3% R O 3.5%
18.4% B G 19%
Cross
Color
Cross Usage
Cross 51.05%
XCross 43.89%
XXCross 5.05%