3D View
3x3
CFOP
B2 F L2 F D2 R2 D2 L' B2 U' L D L B2 D F' D B'

y inspection
R' B' D F R D U' D cross
R' U R U' R' U' R 1st pair
F2L 13
U R U' R' U U L' U' L 2nd pair
F2L 9
y U R' U' R U L' U L 3rd pair
F2L 22
U y R U R' U' R U R' 4th pair
F2L 30
U' U' R U R' U' R' F R2 U R' U' F' OLL
OLL 9
R U R' U' R' F R2 U' R' U' R U R' F' U' U' PLL
T Perm
 
Time
Split
Total
6.10
100%
69
11.31
71
11.64
F2L
3.67
60.2%
40
10.90
42
11.44
LL
2.43
39.8%
29
11.93
29
11.93
Cross+1
1.33
21.8%
15
11.28
15
11.28
OLS
1.73
28.4%
21
12.14
22
12.72
PLL
1.33
21.8%
16
12.03
16
12.03
Statistics for Max Park - 3x3 Actual Used Algorithm Sheet
950
Recorded
Solves
5.46
Recorded
Average
10.8
Average
TPS
58.9ETM
Average
Movecount
28.9% W Y 27%
3.3% R O 3.5%
18.4% B G 19%
Cross
Color
Cross Usage
Cross 51.05%
XCross 43.89%
XXCross 5.05%