3D View
3x3
CFOP
R2 B2 L2 R2 B R2 F' R2 F' R D' U' F' D F2 D R' D2 R2 F'

x inspection
R' B' U' R' U' R' F F R D xcross
d R U' U' R' U R U' R' 2nd pair
F2L 19
y R U' R' U' R U' R' U R U' R' 3rd pair
F2L 23
y d' R U' U R' d R' U' R 4th pair
F2L 3
U R U' U' R2' F R F' U' U' R' F R F' OLL
OLL 1
U' U' R U R' U' D R2 U' R U' R' U R' U R2 D' PLL
Gd Perm
 
Time
Split
Total
7.18
100%
70
9.75
72
10.03
F2L
4.30
59.9%
39
9.07
41
9.53
LL
2.88
40.1%
31
10.76
31
10.76
Cross+1
1.23
17.1%
10
8.13
10
8.13
OLS
2.73
38%
23
8.42
24
8.79
PLL
1.45
20.2%
17
11.72
17
11.72
Statistics for Max Park - 3x3 Actual Used Algorithm Sheet
961
Recorded
Solves
5.46
Recorded
Average
10.8
Average
TPS
58.9ETM
Average
Movecount
29% W Y 27%
3.2% R O 3.4%
18.4% B G 19%
Cross
Color
Cross Usage
Cross 50.88%
XCross 44.02%
XXCross 5.1%