3D View
3x3
CFOP
R2 U2 L' F2 R D2 R' U2 R' D2 U' F L B L R2 U F2 U2 F' R

x' z inspection
D r' D R' B' cross
d' R U' R' U R' U' R 1st pair
F2L 16
d R' U R U' R' U R 2nd pair
F2L 28
U L' U L U' L' U L 3rd pair
F2L 28
U' F' U F R U R' U' R U R' 4th pair
F2L 17
U' R U R' U R U' R' F' U' F U R U U R' OLL
OLL 30
R U R' U' R' F R2 U' R' U' R U R' F' U' PLL
T Perm
 
Time
Split
Total
5.87
100%
71
12.10
71
12.10
F2L
3.30
56.2%
40
12.12
40
12.12
LL
2.57
43.8%
31
12.06
31
12.06
Cross+1
1.33
22.7%
13
9.77
13
9.77
OLS
2.07
35.3%
27
13.04
27
13.04
PLL
1.24
21.1%
15
12.10
15
12.10
Statistics for Max Park - 3x3 Actual Used Algorithm Sheet
961
Recorded
Solves
5.46
Recorded
Average
10.8
Average
TPS
58.9ETM
Average
Movecount
29% W Y 27%
3.2% R O 3.4%
18.4% B G 19%
Cross
Color
Cross Usage
Cross 50.88%
XCross 44.02%
XXCross 5.1%