3D View
3x3
CFOP
D2 R2 D2 B D2 B' D2 L2 B2 L' D' F2 L2 U B' R D2 U2 F

x z inspection
D r U' r' R D cross
L U L' 1st pair
F2L 4
R' U R U' F U' F' 2nd pair
AF2L 8
U U R U' R' U R R' R U' R' U R U' R2' 3rd pair
U' U' R d' R U R' 4th pair
R U R' U' M' U R U' r' OLL
OLL 57
U' U' R2' U' R U' R U R' U R2 D' U R U' R' D U2 PLL
Gc Perm
 
Time
Split
Total
6.07
100%
65
10.71
65
10.71
F2L
3.53
58.2%
38
10.76
38
10.76
LL
2.54
41.8%
27
10.63
27
10.63
Cross+1
1.00
16.5%
9
9.00
9
9.00
OLS
1.50
24.7%
16
10.67
16
10.67
PLL
1.74
28.7%
18
10.34
18
10.34
Statistics for Max Park - 3x3 Actual Used Algorithm Sheet
950
Recorded
Solves
5.46
Recorded
Average
10.8
Average
TPS
58.9ETM
Average
Movecount
28.9% W Y 27%
3.3% R O 3.5%
18.4% B G 19%
Cross
Color
Cross Usage
Cross 51.05%
XCross 43.89%
XXCross 5.05%