3D View
3x3
CFOP
L2 D' R2 B2 D F2 L2 F2 U2 F2 R' D' F U' B' L' D' B2 F D

x' z2 inspection
D B' r U' U' R' F cross
D R U' R' U D' 1st pair
F2L 33
R U' R' d R' U' R 2nd pair
F2L 9
y' U' R U' U' R' U R U' R' 3rd pair
F2L 19
U' U' L' U L U L' U L U' L' U L 4th pair
F2L 24
r U r' R U R' U' r U' r' OLL
OLL 16
U' F R U' R' U' R U R' F' R U R' U' R' F R F' U PLL
Y Perm
 
Time
Split
Total
6.27
100%
71
11.32
72
11.48
F2L
3.50
55.8%
42
12.00
43
12.29
LL
2.77
44.2%
29
10.47
29
10.47
Cross+1
1.27
20.3%
13
10.24
13
10.24
OLS
1.73
27.6%
23
13.29
23
13.29
PLL
1.9
30.3%
19
10.00
19
10.00
Statistics for Max Park - 3x3 Actual Used Algorithm Sheet
950
Recorded
Solves
5.46
Recorded
Average
10.8
Average
TPS
58.9ETM
Average
Movecount
28.9% W Y 27%
3.3% R O 3.5%
18.4% B G 19%
Cross
Color
Cross Usage
Cross 51.05%
XCross 43.89%
XXCross 5.05%